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With mig33, you can chat and send instant messages and emails, make inexpensive international phone calls, share photos, connect with old friends and even meet new ones. Think of it as an addition to your phone's existing service.
Suddenly, you'll have an array of services to help you stay connected and save money, all in the palm of your hand.
Community

about the company
| mig33 is the first global mobile community, integrating the most popular Internet applications together for anyone with a mobile phone. mig33 offers a mix of free and inexpensive services, including VoIP calls, chat & instant messaging, e-mail, text messaging, photo sharing, and social networking features. |
Founded by Steven Goh and Mei Lin Ng in December 2005, mig33 has quickly spread around the world, growing to millions of users in more than 200 countries. Driven on the strength of user recommendations, mig33 is accessible on most mobile phones, even basic models, and will enable the first Internet experience for millions more who connect to the Internet for the first time from their mobile phones. It's more than just surfing the Web - mig33 brings all the communications power of the PC right to the palm of the hand.
Project Goth Inc. is the parent company of mig33, headquartered in Burlingame, California, USA. The company is funded by private investors and venture capital firms including Accel Partners, Redpoint Ventures, and DCM.
To experience mig33, go to http://m.mig33.com on your mobile phone browser.
why mobile?
mig33 was founded on the premise that the next wave of Internet growth is mobile. The number of mobile devices world wide has exceeded three billion and the next billion subscribers will have their first internet experience using a mobile phone. This is convergent with mobile technology and platforms to become more open and interconnected. With these trends comes the opportunity to deliver a wealth of integrated Internet experiences to consumers in the wireless world.
The rise of VoIP and wireless technologies are redefining the way people connect and build communities. mig33 takes advantage of the shift in the telecommunications industry from managing and tariffing the network, to delivering customer services and value. The evolution of the Internet creates new opportunities to offer services that deliver customer and shareholder value.
8:01 PM
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8:28 AM
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Filed in DotA Allstars, Movies, Basshunter
![]() ![]() ![]() ![]() (62 votes, average: 4.61 out of 5) |
Title: DotA Allstars Endless Story
Author: anonymous
Date: 2006
Duration: 06:11
Description: As an avid professional DotA player, excellent use of cinematics and game play clips…
Filed in DotA Allstars, Movies, Videos
![]() ![]() ![]() ![]() (22 votes, average: 4.86 out of 5) |
Title: Vi Sitter I Ventrilo Och Spelar DotA
Author: Basshunter
Date: 2006
Duration: 03:55
Description: The new hit single from Basshunter from the debut album…XD
Filed in DotA Allstars, Movies, Videos, |
![]() ![]() ![]() ![]() (15 votes, average: 4.6 out of 5) |
Title: DotA Allstars - The Elite
Author: Mafia_Production
Date: July, 2006
Duration: 14:45
Description: This one shows the whole Mafia clan Enjoy!!!
Filed in DotA Allstars, Movies, Videos, |
![]() ![]() ![]() ![]() (18 votes, average: 4.44 out of 5) |
Title: Crystal Maiden
Author: Unreal
Date: August 13, 2006
Duration: 05:00
Description: The DotA AllStar Movie CrystalMaiden
"ON"
3:20 AM
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12:43 AM
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![]() ![]() ![]() ![]() (15 votes, average: 4.8 out of 5) |
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| File: DotA Allstars 6.53 Ai + v1.52 Author: BuffMePlz (port AI+ v1.52 of RGB) Date: July 13th, 2008 / (15/07/08 - update revision 03) Size: 3585.0 KB. Category: Hero Defense |
Hey , new dota Ai Release!…
This map is a modification by “BuffMePlz” of the map AIplus v1.52 of RGB…
Description:
Choose from 91 unique heroes in an epic battle to defend the Anciesnts…
AI by RGB Modes: -st, -ne, -he, -hg, -mc, -de
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, nb, -ns, -nr, -ts, -pm, -oi
About AI by BuffMePlz:
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR TEMPLAR ASSASSIN, LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-Pathing on the top Sentinel lane is still the same as in 6.48b
-AI don’t properly react to -nb and -nt modes
-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -test.
Some commands have yet to be implemented properly:
-ah
-afk
-kickafk
Additionally, I have added a Fun Tavern in the lower right corner. Currently includes six legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), and Old Stealth Assassin (5.84b).
To access the fun tavern, type -fun within the first 15 seconds of the game.

- Download [Link 1]
- Download [Link 2]
Changelog DotA Allstars 6.53 AI plus + v1.52 (Revision 02)
-Changed the item consumeable code to an updated version of the original AI+ one that makes use of the new item system, which should fix the “return to fountain” bug with AI bots
-Made Clockwerk Goblin unpickable by AI
-Fixed Mana Void animation and damage
- Download [Link 1]
- Download [Link 2]
- Changelog DotA Allstars 6.53 AI plus + v1.52 (Revision 03)
-Fixed Invoker from breaking the game when picked
-Redid all of Lanaya’s triggers using 6.53 script, hopefully this makes her stop crashing the game (if she still does I don’t know what else to try)
-AI Sand King can now properly use Epicenter
-Fixed Clockwerk Goblin being unable to attack his own Power Cogs
-Fixed Rearm
-Fixed Essence Aura
-Fixed icons on Gambler’s skills
-AI players that die with a Bloodstone will no longer be renamed “Bloodrune”
-Single player test command -powerup now properly spawns runes
-Added a warning message for when the AI randoms Lanaya, N’aix, Invoker or Clockwerk
-Removed the “undroppable on cooldown” system for items (as in 6.53)
-Added the “$” symbol above creep kills on replays and for observers (as in 6.53)
-Changed AI item builds for Terrorblade (Overflow_GR) and Rattletrap (Green_Sliche)
-Updated Old Morphling’s spell database to allow stealing Rattletrap’s skills
- Download [Link 1]
- Download [Link 2]
- Find more maps DotA Ai here: DotA Ai
- Find more maps DotA Ai by BuffMePlz here: DotA Ai by BuffMePlz .
- Find more maps DotA Ai by RGB here: DotA Ai by RGB .
Well guys, Good look!!!
Filed in DotA Allstars, Maps AI, BuffMePlz, RGB | Comment (1)
![]() ![]() ![]() ![]() (41 votes, average: 4.71 out of 5) |
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| File: DotA Allstars 6.53 Author: Icefrog Date: July 09, 2008 Size: 3188 KB. Category: Hero Defense |
Choose from 91 unique heroes in an epic battle to defend the Anciesnts…
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns. -nr, -ts, -pm, -oi
Changelog DotA Allstars v6.52e
6.52e Changelog:
=================
* Added a new Sentinel Hero (Goblin Clockwerk)
* Localized script text to allow cross-language compatibility
* Completely reworked and improved the way RD hero picking is done
* Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks PGRu-Unexpect3D)
* Reworked Lycanthrope a bit
* Removed the “undroppable while in cooldown” mechanism added a long time ago to prevent item abuses. This mechanism is no longer needed as of Warcraft patch 1.22
* Improved Fire Panda’s movement speed per level
* Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit
* Improved Drow’s Marksmanship slightly
* Increase AOE on Dispersion
* Lowered Soul Keeper’s base movement speed and increased cast point
* Improved Stifling Dagger
* Improved Open Wounds a little
* Decreased Mana Void’s cooldown
* Lowered Infest manacost
* Fixed a minor bug with the order of the heal and damage operation on Purification when combine with Aphotic Shield on a nearby enemy
* Fixed a bug with Magic Immunity and Haunt
* Fixed a bug with Song of the Siren and Berserker’s Call
* Fixed a bug with selling Aghanim’s Scepter
* Fixed a minor bug with Soul Assumption and buying items
* Fixed a bug with Magic Immunity and Strygwyr’s Thirst
* Fixed Berserker’s Call interaction with Neutrals at night
* Fixed Stout Shield hotkey conflicting with Kelen’s Dagger in the Goblin Shop
* Fixed a bug with Shackles and Berserker’s Call
* Fixed a bug with Magic Immunity and Sand Storm
* Fixed Mana Leak to not trigger off of Exort/Quas/Wex
* Fixed -ah for observers
* Added Tavern colors (218144)
* Added a new blink animation for Antimage
* Improved Magic Missile cast effect (170262)
* Added a visual effect for when Dispersion is damaging units
* Improved Shapeshift animation (186555)
* Improved Chaos Knight’s Blink Strike cast effect (222605)
* Added new icon for Ethereal Jaunt (227376)
* Added a visual effect when Necrolyte regains mana with Sadist
* Swapped icon positions of Sange and Yasha in the recipe shop
* Added a new Balanar hero story (by Grujah.Noob)
* Added a new Lina Inverse hero story (by Wyvernoid)
* Added a new Medusa hero story (by Inferno[DK])
* Added a new Sand King hero story(by Yousuckatdota)
* Added a new Shadow Priest hero story (by miel09)
* Added a new Warlock hero story (by Inferno[DK])
This version marks the first official simultaneous multi-lingual release. The first round of translated languages includes Russian, Korean and Chinese. More will be added over time. I’d like to thank Danat and DonTomaso for their dedication and support to this project. This would not have been possible without their contributions. Thanks to the following translators for their work as well: Aschen, Heintje, Etc., RiiNoA, zhangx05053, Sodoes, NightMare, Attly, c.lucifer, Orange_soso, Kua, Kaka, Sprite93, Danat, Vizakenjack, Lego-, Magot, PeaceHeaver, ill-Lich, Kariy, ptizza, Vanger, John Doe, CuPaKy3, Johny
The main feature of these translations, aside from being translated of course, is that the maps are compatible with each other. That means, I can have only the English version on my computer and then join a game where the host is using the Russian map without needing to download it. The Russian players will see the language of the map they downloaded, and I will see my own language. The core game code is what is used to authenticate the map as official and the strings are externalized from this. The same is true for replays. You can watch any 6.53 replay, regardless of the original language, using only your one map. This will make sharing replays worldwide a seamless process.
Download DotA Allstars 6.53 (English)
Download [Link 1]
Download [Link 2]
Download [Link 3]
Download [Link 4]
Bye!